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Thread: The Nether Scrolls & Myth Drannor (Part II)

  1. #271
    Join Date
    May 2006
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    Florida
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    6,400

    Default Xyz

    The Shadovar casts Fly and pulls out his metamagic rod, then makes his way near the top (3/4 of the tree height) of a nearby tree (at R5).


    Blindsense 30'

    Initiative 14 (+4) = 18
    Listen 15 (+4) = 19
    Spot 12 (+2)* = 14
    random 14

    Gak:
    Listen 11 (+7) = 18
    Spot 11 (+7) = 18
    Game on...

    Check out some of my Bro's Music.. his MySpace page.. and his book "The Window"!!!




  2. #272
    Join Date
    Oct 2007
    Location
    In your head...
    Posts
    875

    Default

    Irongut with the wave of his hand disappears from sight and doesn't move. (K10)

    Casted Walk Unseen
    Listen/Spot/Random/initiative +3
    Dice roll with 4 dices of 20 faces: 35 points

    "Common"-"Elven"-"Orc"-"Halfing"-"Draconic"-"Telepathy"-Thoughts-Actions

    Characters:
    Telandis-G3 Harold- G4 Syanna-G5 Bell-G7 Norman-G10 Alyx-G30 Thracken-G50 Zack-G60



    "You're mad!"-Lord Cutler Beckett
    "Thank goodness for that, 'cause if I wasn't this would probably never work."-Captain Jack Sparrow

  3. #273
    Join Date
    Jan 2004
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    Elsewhere
    Posts
    2,920

    Default

    Gareth stands at U11, staff held ready to unleash hell on whoever reveals themselves.

    Init: 14
    LessThanThree Comics... It's like a comic book... But not. Check it out HERE

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  4. #274
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    Jan 2005
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    Posts
    8,659

    Default Hamish Axemage

    Having spoken his peace regarding the division of the spoils, Hamish had himself been pacing the clearing, waiting for the Shade's return. At the alert, Hamish gives the command to activate his shield and unhooks a throwing hammer from his belt. [Standing at the ready in J7] He concentrates on the area around him, trying to sense anything. [clarity of vision - swift action, allows him to locate invisible enemies within 30 feet with a dc20 spot check - this lasts until the end of his turn]

    Spot: +15/Listen: +14/Init +3
    Dice roll with 3 dices of 20 faces: 20 points





    HP: Full
    Defensive AC: 38 [Touch 22]
    Effects in play:
    1) Blindsense 30'
    2) +2 Insight Bonus to AC & Saves (Doubled while Defensive)
    3) Scent
    4) +2 Morale Bonus to Attack & Damage.
    "Lord, we give you Curly. Try not to piss him off." - From the movie City Slickers

    Currently Playing:
    Tahldhofel, Grodech, Grace, Tia, Nalyk, Kroda, Laurris, Hamish, As'Sa, Dunbar, Kelso & Hyde, Marty, Lily

    Trying to standardize post colors:
    Common, Elven, Gnome, Dwarven, Sylvan, Draconic, Other - Other languages will be specified - Thoughts will always be in Italics

  5. #275
    Join Date
    Jul 2005
    Location
    Antwerp
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    1,234

    Default

    Remaining dead silent Merion's wolf form crouches in the dense foilage further sheltered by some heavy trees (B20) ready to act.

    initiative+10/spot+12/listen+12/move silent+10/hide+10/random
    Dice roll with 6 dices of 20 faces: 74 points


  6. #276
    Join Date
    Jan 2004
    Location
    Some hole in NL
    Posts
    3,025

    Default

    Having cleaned herself up a bit, Cassandra sits quietly as the others bicker over the found treasure. She was secure in the knowledge that in the end she would receive her share, so she let them be. She talked quietly to reaver, but hushed as the others fell silent.
    She stands up, and looks about, but then decides she won't be able to see it anyway. She unsheathes reaver, instructs him to scan in all directions for magical auras, and closes her eyes. Again she focuses her streams of thought, and every muscle in her body fell in line. Listening and focusing her magical blindsense, she awaits what ever will happen...

    -------------------------

    Initiative: 7+2=9
    Listen: 19+0=19
    Defensive stance. Again.

    Reaver: Detect magic (at will), scanning all directions.

    HP: 176/213
    AC: 32/28
    Fast healing 4; DR 3/-
    Combat focus round: 1/15
    Common, Elven, Dwarven, Draconic, Undercommon, Halfling, Gnome, Other, 'Thoughts'

    In a world that I don't want to know, with a message that I never want to send - Take a breathe from all of this. I want you to quicken my end.
    Don't tell me i cannot go with a wound that refuses to mend. Deliver me from all of this - I want you to quicken my end.

  7. #277
    Join Date
    Nov 2004
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    Orange County - Laguna Beach
    Posts
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    Default

    Shadows swept across the meadow, as though dark clouds drifted across the distant sun. Merion kept a steady watch and open ear as Ironguts simply disappeared from the meadow. Xyz took to the air once more, zephyrs taking the Shadovar towards the tops of a tree. Gareth cast his eyes wildly about, seeking a target for his arcane fury, while Cassandra stood quietly by his side, her attention on the subtle influences of the world. Hammish cleared his own vision, sharpening the accuity to pierce illusory veils.

    Only when Xyz was half way up did any spot anything amiss. Above the treetops, the majestic form of a massive lion, easily the size of a house, in mid-leap, could be seen blocking out the light of the sun. Hideous tentacles waved menacingly from either shoulder, like an immense mockery of a displacer-beast. Frothing at the mouth, the lion had shifted its locked-gaze from the meadow-floor to the now flying Xyz. A gleam in the creatures eyes left nothing to the imagination as to its desire.

    Before a word of warning could be given, however, the whole of the clearing exploded with clashing rays of flashing, jarring light. Four Phaerimm appeared at the edges of the meadow, their prismatic display seemingly focused on yellows and blues. Cassandra and Gareth were struck by two seperate sprays from the offending Phaerimm, as were Hammish and the Sergeant... Merion remained hidden, perhaps even undetected within the foliage. Could this be retribution?...


    OOC: MAP!
    Lion (Huge) is in mid-jump and will land next round, on its initiative.
    Please post actions.
    Cassandra, Gareth, Hammish, & Sergeant Ironguts:
    Reflex Save (DC22) Electricity Damage: 80 base (halved on Save)
    Fortitude Save (DC22) Petrification: Save or Turned to Stone.
    Spell Penetration = 31



  8. #278
    Join Date
    Jan 2005
    Location
    Toledo, OH
    Posts
    8,659

    Default Hamish Axemage

    Reflex: 11+9+4 [sharn buff, defensive] = 24 [evasion feat negates damage]
    Fort: 14+18+4=36

    Somehow Hamish manages to dodge the lights and thus any damage, but he drops his throwing hammer in the process. He moves to the closest aberration, drawing his greathammer and entering a barbarain rage. [move action to H4 and attack, unless of course something interferes with that - cursed low init]

    Spot: +15
    Listen: +14
    Attack: 9+27 [23 normal, +2 raging, +2 sharn buff] = 36
    Damage: 10+19+11=40

    Spare randoms in case saves are necessary before his turn: 20, 7



    HP: Full
    Raging AC: 36
    Effects in play:
    1) Blindsense 30'
    2) +2 Insight Bonus to AC & Saves (Doubled while Defensive)
    3) Scent
    4) +2 Morale Bonus to Attack & Damage.

    Greathammer +3 Adamantine, Aberration Bane
    (normal attack +20/15/10 dmg d12+12 crit 19-20/x4)
    [vs Aberrations: +23/+18/+13 dmg d12+14+2d6]
    [vs Aberrations while raging: +25/+20/+15 dmg d12+17+2d6]
    [vs Aberrations while raging with Sharn buffs: +27/+22/+17 dmg d12+19+2d6]
    "Lord, we give you Curly. Try not to piss him off." - From the movie City Slickers

    Currently Playing:
    Tahldhofel, Grodech, Grace, Tia, Nalyk, Kroda, Laurris, Hamish, As'Sa, Dunbar, Kelso & Hyde, Marty, Lily

    Trying to standardize post colors:
    Common, Elven, Gnome, Dwarven, Sylvan, Draconic, Other - Other languages will be specified - Thoughts will always be in Italics

  9. #279
    Join Date
    May 2006
    Location
    Florida
    Posts
    6,400

    Default Xyz

    Pointing his metamagic rod at the leaping foe, Xyz conjures a foul and acrid smelling burst of yellow flames (cast Fire & Brimstone) which erupt around the leonine abomination. He then flies higher, 30' up and slightly northeast (S3).


    Damage 64 & Sickened 5 rounds
    Fortitude save = ½ & not sickened, DC 25
    No Spell Resistance



    Blindsense 30'

    Listen 15 (+4) = 19
    Spot 7 (+2)* = 9
    random 19

    Gak:
    Listen 7 (+7) = 14
    Spot 17 (+7) = 24
    Last edited by Grynd'l; 19th December 2007 at 20:59.
    Game on...

    Check out some of my Bro's Music.. his MySpace page.. and his book "The Window"!!!




  10. #280
    Join Date
    Jul 2005
    Location
    Antwerp
    Posts
    1,234

    Default

    Hoping that he can remain hidden Merion switches back to human form and summons a large Air elemental from cover, commanding it to start a whirlwind (M20) but to stay out of reach if possible.

    spot+12/listen+12/move silent+10/hide+10/random
    Dice roll with 5 dices of 20 faces: 59 points



    [ooc]
    the idea is to create the ideal circimstances for a call lighningstorm next round.

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