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Thread: Tournament #6 OoC

  1. #1
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    Arrow Tournament #6 OoC

    Here’s the OoC for Tournament #6

    I’ll soon be making a write-up on how the tourney will start, and how the Atari-Plasma pillar in the center of the Arena works.

    It might be a few weeks or so before any match threads are up, so take this time to ask any questions you may have here.

    I seems we have 7 initial entries:

    Leahn - Oliver
    Ozhan - Ohzan
    SMJU - Gunark
    AtariHeRo –Blastoderm
    Ricochet – Mehrdad
    Grynd’l – Tork
    Ghoul – Ronald


    Unranked Gladiators (Oliver, Ohzan, and Ronald) are considered Rank 17 for their 1st day of three matches, others are ranked according to the current standings

    Listed in order of sign-in, Leahn will get 1st pick of opponent, then Ozhan, etc…assuming they aren’t challenged by someone else. Because we have an odd # of Gladiators I will keep Blastoderm aside to fight the next person to sign in, or one of the Gladiators in the 1st match to end. (I know that kind of makes Derm’s opponents weaker overall, though not much gain since Derm is basically the same effectiveness even without resting. Hopefully we’ll get another recruit/entry before the 1st set of matches ends.)

    I’ll PM Leahn and get his pick, then move on to the next…
    Last edited by Atarihero; 1st April 2008 at 08:15.
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

  2. #2
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    I am trying to fix the sheet without having to redo it.
    I will pick the monk as my enemy (Ozhan)

  3. #3
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    Default

    By the way, the same thing happened to my other gladiator. Happened after you moved him, so I thought it might have to do with forum configuration. Obviously, since I am a coder myself, I went on to try to find the source of trouble, instead of fixing the sheet, because coders are a lazy bunch that will rather move a mountain if it is more fun and challenging than moving a toothpick. Your HTML Code on the forum is off which is causing the tables to be seen as pure text. See that "Posting Rules" box under everything else? HTML should be on. I couldn't find where to turn it on, though. A Google search returned that you must either make some bloody sacrifice to an evil god or contact the forum administrator. Either one SHOULD be able to help you, but not even Google knew for sure.

  4. #4
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    Arrow

    HTML appears to be on to me? Try resubmitting your new one, Your old one works fine now.

    *fixed*
    Last edited by Atarihero; 2nd April 2008 at 03:21.
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

  5. #5
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    That gives SMJU (Gunark) next choice of opponent.
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

  6. #6
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    What a choice. 2 Warlocks, a scout and TORK......

    Hmmmm, I wonder if I could do enough damage to Tork to not comprise my other 2 matches in the day .....

    Decision: Mehrdad

    Keeper of "The Riddle Box"

  7. #7
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    Is this dead?

  8. #8
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    Arrow

    nope, not dead, just slightly delayed sorry, been a rough few weeks.

    In any case I have the maps set up now and will have the new match threads up by next Wednesday by the latest.
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

  9. #9
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    Just reminding you guys that this thread is here.

    Please note that I rarely even look at the battle threads until each Wednesday, so if you have a OoC question or see and error/problem with something I did please post it here an I will get to it ASAP.
    Last edited by Atarihero; 13th May 2008 at 23:19.
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

  10. #10
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    Arrow

    Sorry everyone, but I'm going to postpone my CoD posts for this week while I catch up on some work, I'll probably have the new rounds up by next Wednesday though, and set the next deadline for the week after.
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

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