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Thread: Oliver "Green Arrow" Queen

  1. #1
    Join Date
    Jul 2006
    Location
    Brazil, Rio de Janeiro
    Posts
    288

    Default Oliver "Green Arrow" Queen

    Oliver Queen - Human Fighter 5

    <hr style="color: rgb(51, 51, 51);" size="1"> <!-- / icon and title --> <!-- message --> <table cellpadding="2" cellspacing="2"><tbody><tr><td>Player</td><td>Leahn</td></tr><tr><td>Character Name</td><td>Oliver Queen
    </td></tr></tbody></table>
    <big>General</big>

    <table cellpadding="2" cellspacing="2"><tbody><tr><td>Gender</td><td>Male</td></tr><tr><td>Race</td><td>Human</td></tr><tr><td>Classes/Levels</td><td>Fighter 5
    </td></tr><tr><td>Alignment</td><td>Lawful Neutral
    </td></tr><tr><td>Experience Points</td><td>15,000</td></tr></tbody></table> <table cellpadding="2" cellspacing="2"><tbody><tr><td>Age</td><td>30</td></tr><tr><td>Height</td><td>6'2"</td></tr><tr><td>Weight</td><td>195 pounds</td></tr><tr><td>Size</td><td>Medium</td></tr><tr><td>Eye Color</td><td>green</td></tr><tr><td>Hair Color</td><td>blonde</td></tr><tr><td>Complexion</td><td>athletic
    </td></tr></tbody></table>
    <big>Ability Scores</big>

    <table cellpadding="2" cellspacing="2"><tbody><tr><td>Strength</td><td>12</td><td>/</td><td>+1</td></tr><tr><td>Dexterity</td><td>19</td><td>/</td><td>+4</td></tr><tr><td>Constitution</td><td>12</td><td>/</td><td>+1</td></tr><tr><td>Intelligence</td><td>14</td><td>/</td><td>+2</td></tr><tr><td>Wisdom</td><td>10</td><td>/</td><td>+0</td></tr><tr><td>Charisma</td><td>10
    </td><td>/</td><td>+0</td></tr></tbody></table>
    <big>Saving Throws</big>

    <table cellpadding="2" cellspacing="2"><tbody><tr><td>Fortitude</td><td>+5 = 4 (base) + 1 (Con)</td></tr><tr><td>Reflex</td><td>+5 = 1 (base) + 4 (Dex)</td></tr><tr><td>Will</td><td>+1 = 1 (base) + 0 (Wis)
    </td></tr></tbody></table>
    <big>Combat</big>

    <table cellpadding="2" cellspacing="2"><tbody><tr><td>Initiative</td><td>+4 (Dex)</td></tr><tr><td>Speed</td><td>30
    </td></tr><tr><td>Hit Points</td><td>43
    </td></tr></tbody></table> <table cellpadding="2" cellspacing="2"><tbody><tr><td>Armor</td><td>Chain Shirt
    </td></tr><tr><td>Armor Class</td><td>18 = 10 (Base) + 4 (Dex) + 4 (Armor)
    </td></tr></tbody></table> <table cellpadding="2" cellspacing="2"><tbody><tr><td>Base Attack Bonus</td><td>+5</td></tr><tr><td>Base Melee Modifier</td><td>+6</td></tr><tr><td>Base Ranged Modifier</td><td>+9</td></tr></tbody></table>
    <table style="width: 576px; height: 128px;" cellpadding="2" cellspacing="2"><tbody><tr><th>Attack</th><th>Modifier</th><th>Damage</th><th>Critical</th><th>Range</th><th>Type</th><th>Notes</th></tr><tr><td>unarmed</td><td>+9</td><td>1d3</td><td>20/x2</td><td>Melee
    </td><td>bludgeoning</td><td>
    </td></tr><tr><td style="vertical-align: top;">longbow
    </td><td style="vertical-align: top;">+10
    </td><td style="vertical-align: top;">1d8+2
    </td><td style="vertical-align: top;">20/x3
    </td><td style="vertical-align: top;">100ft
    </td><td style="vertical-align: top;">piercing
    </td><td style="vertical-align: top;">+1HR, +1DR within 30ft
    </td></tr></tbody></table>
    <big>Skills (Trained Section)

    </big><table cellpadding="2" cellspacing="2"><tbody><tr><th>Skill</th><th>Modifier</th><th>Ranks</th><th>Ability</th><th>Misc.</th></tr><tr><td valign="top">Jump
    </td><td valign="top">+4
    </td><td valign="top">5
    </td><td valign="top">+1 (Str)
    </td><td valign="top">-2 (Armor)
    </td></tr><tr><td valign="top">Climb
    </td><td valign="top">+4
    </td><td valign="top">5
    </td><td valign="top">+1 (Str)
    </td><td valign="top">-2 (Armor)
    </td></tr><tr><td style="vertical-align: top;">Swim
    </td><td style="vertical-align: top;">+3
    </td><td style="vertical-align: top;">6
    </td><td style="vertical-align: top;">+1 (Str)
    </td><td style="vertical-align: top;">-4 (Armor)
    </td></tr><tr><td valign="top">Tumble (cc)
    </td><td valign="top">+10
    </td><td valign="top">4
    </td><td valign="top">+4 (Dex)
    </td><td valign="top">+2 (Jump)
    </td></tr><tr><td valign="top">Listen (cc)
    </td><td valign="top">+4
    </td><td valign="top">4
    </td><td valign="top">+0 (Wis)
    </td><td valign="top">
    </td></tr><tr><td valign="top">Spot (cc)
    </td><td valign="top">+4
    </td><td valign="top">4
    </td><td valign="top">+0 (Wis)
    </td><td valign="top">
    </td></tr></tbody></table>
    <big>Skills (Untrained Section)

    </big><table cellpadding="2" cellspacing="2"><tbody><tr><th>Skill</th><th>Modifier</th><th>Ranks</th><th>Ability</th><th>Misc.</th></tr><tr><td valign="top">Hide
    </td><td valign="top">+2
    </td><td valign="top">0
    </td><td valign="top">+4 (Dex)
    </td><td valign="top">-2 (Armor)</td></tr><tr><td style="vertical-align: top;">Move Silently
    </td><td style="vertical-align: top;">+2
    </td><td style="vertical-align: top;">0
    </td><td style="vertical-align: top;">+4 (Dex)
    </td><td style="vertical-align: top;">-2 (Armor)
    </td></tr></tbody></table>
    <table cellpadding="2" cellspacing="2"><tbody><tr><td>Languages Known:</td><td>Common
    </td></tr></tbody></table>
    <big>Feats</big>
    • Improved Unarmed Strike
    • Point Blank Shot
    • Precise Shot
    <big>Class Feats</big>
    • Weapon Focus(longbow)
    • Weapon Finesse
    • Weapon Specialization(longbow)
    <big>Equipment</big>

    <table cellpadding="2" cellspacing="2"><tbody><tr><th>Item</th><th>Location</th><th>Value</th><th>Weight</th><th>Notes</th></tr><tr><td>green outfit</td><td>body</td><td>0 gp</td><td>0 pounds</td></tr><tr><td style="vertical-align: top;">longbow
    </td><td style="vertical-align: top;">hands
    </td><td style="vertical-align: top;">75 gp
    </td><td style="vertical-align: top;">3 pounds
    </td><td style="vertical-align: top;">
    </td></tr><tr><td style="vertical-align: top;">quiver
    </td><td style="vertical-align: top;">back
    </td><td style="vertical-align: top;">1 gp
    </td><td style="vertical-align: top;">3 pounds
    </td><td style="vertical-align: top;">
    </td></tr><tr><td style="vertical-align: top;">arrows(20)</td><td style="vertical-align: top;">quiver
    </td><td style="vertical-align: top;">--
    </td><td style="vertical-align: top;">--
    </td><td style="vertical-align: top;">
    </td></tr><tr><td style="vertical-align: top;">chain shirt
    </td><td style="vertical-align: top;">armor
    </td><td style="vertical-align: top;">100 gp
    </td><td style="vertical-align: top;">25 pounds
    </td><td style="vertical-align: top;">-2 armor check penalty
    </td></tr></tbody></table>
    <table cellpadding="2" cellspacing="2"><tbody><tr><td>Money</td><td>24 gp</td></tr></tbody></table>
    <table cellpadding="2" cellspacing="2"><tbody><tr><td>Load Carried</td><td>31 pounds</td></tr><tr><td>Light Load</td><td>43</td></tr><tr><td>Medium Load</td><td>86</td></tr><tr><td>Heavy Load</td><td>130</td></tr><tr><td>Lift Over Head/Max Load</td><td>130</td></tr><tr><td>Lift Off Ground</td><td>260</td></tr><tr><td>Push or Drag</td><td>650</td></tr></tbody></table>
    <big>Appearance</big>


    Blonde hair, blonde beard, green eyes and fast smile.


    <big>Background</big>


    When billionaire Oliver Queen fell overboard from a yacht, he was washed up on a deserted island where he was forced to learn how to hunt with a bow and arrow in order to survive. He eventually escaped from the island by overpowering some drug smugglers and handing them over to the authorities. Changed by his experiences, he decided to give something back to society, in as exciting a way as possible - becoming a crime-fighter, using his archery skills for good. How he ended up here in COD will be explained in the upcoming series, "Pursuing a green past".


    <big>Personality</big>

    Arrogant to the bone, heroic to the point of craziness and charming like an old swashbuckler.
    Last edited by Leahn; 25th April 2008 at 00:30. Reason: Added the hide and move silently skills

  2. #2
    Join Date
    Jul 2006
    Location
    Brazil, Rio de Janeiro
    Posts
    288

    Default

    Submiting the char for approval as my second gladiator

  3. #3
    Join Date
    Aug 2004
    Location
    my mind, or yours?
    Posts
    7,175

    Arrow

    Looks good, and Arrows come in a quiver by default(it's part of the cost/weight)

    APPROVED
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

  4. #4
    Join Date
    Aug 2004
    Location
    my mind, or yours?
    Posts
    7,175

    Default

    Your sheet is not legible, try pasting into text 1st, then copy/paste here, all I see now is code
    -----------------------
    Forum Die Roller Code: [dice=x]#[/dice]
    x the number of rolls, # the die you want ... Submit! , then go back and edit your post.
    Atari's PCs:
    ....DMing =.....
    -----------------------
    "The question isn’t who is going to let me; it’s who is going to stop me" - Ayn Rand

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